DinoHunt Corp is the corporation that owns and governs over the planet FMM UV-32. With complete legal control over the planet, DinoHunt has been run its Hunting Tour programs for almost 15 years. These programs are enjoyed by clients from across the galaxy.
FMM UV-32, first discovered in 2190 by Turan Choks, remained under tight control for almost 60 years by the now-defunct Planetary Exploration Corporation (PEC). While expanding its operations in other locations, the company became infamous for its secrecy and lack of any business model for the dinosaur planet.
Eventually, Earth-born entrepreneur Elias Henriksen expressed interest in buying the planet not just from the PEC, but from the presiding government itself. The FMM Solar System Republic had been eager for a new company to bring tourist traffic to their planets, and Henriksen's plan to use UV-32 as an exotic hunting destination was welcomed by most lawmakers. Thus, the ambitious Henriksen spent his entire life's savings to create DinoHunt Corp in 2241, and claimed ownership of the planet in 2249.
In the years since its opening to customers, the company has opened several other islands for hunting and even attempted to open a traveling zoo.
First Hunting Tour
When the first hunting tour was opened in 2260, the scope of Henriksen's endeavors was limited across the board. Only three weapons were available, none of which were produced by company-owned facilities. Six areas were available, but they all consisted of just fractions of the areas that would be opened a decade later. The dinosaur populations of these islands was limited to a handful of species, with tyrannosaurs being unusually rare. Despite this lack of variety, people from across the galaxy flocked to this opportunity.
It is notable that body cameras were not required - or even in use at all - during this period. Post-hunt body searches were conducted, but they were rudimentary in nature. The Ancient Temple sustained a small amount of damage during this time, as unmonitored hunters would remove pieces of stone from the walls. To this day, pieces of the temple remain floating around on the black market, their high prices indicative of today's difficulty in smuggling materials off the planet. This looseness called for the development of extensive new policies, although it is still unknown why none of these areas were reopened for the second tour.
Second Hunting Tour (Mk. II)
Roughly three years after the start of the first tour and one month after its closure, a second one was opened to the public. This program saw the introduction of important new safety standards, such as body cameras, harsh misconduct penalties, and extensive post-hunt body searches.
New areas were opened for this tour, including one that seems to have been the site of a human settlement. Six weapons were available this time, with the patented X-Bow, Rifle, and Sniper Rifle being manufactured in plants owned by the company. DinoHunt also introduced the option to select the time of day one could hunt.
Running for almost four years, this would be the company's most financially successful endeavor of the decade. No single hunting tour has since made more revenue in thr same time span.
About two years into the second tour, the Arctic Tour opened for hunting. The animals available on this tour were exclusively counterparts from the Earthly Ice Age, making the evolutionary trajectory of this planet a complete anomaly.
This was the first tour to draw major criticism from clients. The Yeti's availability as big game was criticized as a rushed and ethically dubious decision given its physical similarity to humans, while the planet's closure to biologists was seen as overly secretive and unwarranted. Weeks after opening, information was leaked revealing that the last poacher in the region was killed just two days prior to the program's opening. For months, bad press became the rule rather than the exception. The hunting tours remained profitable, but less so than before.
Traveling Zoo, Crater City Incident, and Aftermath
The lessened profits may have been a phase, but DinoHunt would not wait to find out. In early 2267, Henriksen announced that they would be opening a traveling zoo. For a month starting in July, the Exhibit Program ran successful tours around the galaxy. Public reception was overwhelmingly positive, with the live sustainability technology used to transport the dinosaurs being praised as innovative and scientifically advanced.
However, in October, one of the ships finishing its route would crash onto the FMM colony of Crater City. Dinosaurs escaped from the ship, forcing the entire population to evacuate. While the animals were eventually suppressed by company Agents, dozens among their ranks were killed.
With carnage dealt by dinosaurs for the first time on property not owned by DinoHunt, the company now faced an enormous lawsuit on behalf of the entire colony. Settlements were reached with the families, but the city's lawsuit pushed the corporation to the verge of bankruptcy.
While this incident was financially disastrous for the DinoHunt, certain factors - such as the city's history with the Planetary Exploration Corporation, the Agents being given inflated salaries by condition of the "life and limb" contract, the city having been evacuated before the dinosaurs arrived- tempered potential lawsuits. Were any of these factors not present, it is likely that DinoHunt would have gone bankrupt.
Now in dire financial straits, DinoHunt closed all of its hunting tours. Henriksen developed a more cheerful and public-friendly persona, and the company opened a zoo on UV-32. These three measures are widely credited for the company's survival in the harrowing months following the disaster. In the background, however, DinoHunt was hard at work rebuilding its old tours and preparing for all-new ones.
In October of 2268, DinoHunt opened its notoriously harsh Triassic Tour, advertising it as the "most intrepid hunting experience in the universe." The Triassic Sector is populated overwhelmingly by archosaurs and pre-Mesozoic fauna with extremely tough hides. Its climate alone has resulted in the deaths of over 20 clients, making water bladders a requirement. For the first time in six years, new weapons were introduced to hunters, most of which are not manufactured by DinoHunt facilities.
The opening of this Tour was criticized by many as an apparent rush-job to boost revenue and overshadow the approaching one-year anniversary of the Crater City Incident. Accusers pointed to evidence such as the prevalence of poachers and the Ancient-related environmental hazards, the latter of which the company handled so poorly that some question whether they even knew about them. During the first two years of the program, poachers were killed and driven out of the regions by regular clients who were given free hunting subscriptions in return for their service. Criticism of these hurdles was not as crippling as it may have been five years earlier; people wanted to hunt dinosaurs again, and ethics mattered less than ever.
As a tongue-in-cheek response to public reactions to the Triassic Sector's harshness, the company named the tour's most volatile area "Greenshire" and provided a description promising ease and leisure. Regular clients generally appreciated this display of humor, while new clients often immediately ended their hunts and publicly complained about company dishonesty.
The Triassic Tour remains open to this day, and many of the unforeseen dangers that attracted bad press have since been accounted for. Poaching still occurs, but those who do it choose to avoid areas where hunters are present. The most seasoned clients take pride in hunting here, and a certification of a successful hunt is often flaunted for bragging rights.
In 2269, Hunting Tour Mk.II and the Arctic Tour were quietly reopened. Their lack of changes have been met with both praise and criticism, but both have been recently altered to include more options.
Expanded Temperate Tours ("Reloaded" Tour and beyond)
In 2270, shortly after the last militant band of poachers was killed in the Triassic Sector's Areas, DinoHunt reopened and greatly expanded the areas from its first tour. This, the first new tour in years featuring jungles and large dinosaurs, was officially entitled the "Reloaded Tour." Press regarding this tour was more positive than it had been since before the Crater City Incident, and an unprecedented influx of hunters embraced it.
In November of 2270, DinoHunt introduced the "Wastelands" and "Abandoned Island" tours, making this the first time that multiple tours were opened at the same time in one Sector.
At present, The Temperate Tours are lauded not just for their accessibility, but for their variety in weapons, huntable animals, and hunting areas. Also notable is their lack of poaching activity and continually healthy populations. Certain aspects, especially Object012, remain the subject of criticism, but overall reception has been very supportive.
Possible Arctic Expansion
In early April of 2272, a company spokesperson teased the opening of a new Arctic Tour that will take advantage of Northern mammals whose existence currently remains undisclosed to the public.
Over a two-day period in December of 2271, several Triassic Tour clients were accidentally warped into the wrong location: a DinoHunt outpost littered with corpses of man and beast alike. Henriksen's explanation - that this was the result of a tyrannosaur migration gone awry - was in May exposed as a lie when a VIP client illegally released secretly-recorded footage of what he felt pressured to hunt: a Gojirasaurus. Details continued leaking over the summer, and Henriksen, with no other choice, confessed in August that this creature was one of many bioweapons they intended to sell to a multiplanetary client. Who this client was has not been revealed, but mounting evidence points to the FMM Solar System Republic itself.
The FMM Solar System Republic has greatly benefited from the influx of tourists seeking to hunt the fauna of UV-32.